Sunday, 20 September 2015

The Tassle That Never Was and extras

When I first began my project I came up with ideas for Tassle that were a little different than what I finally chose to do.

I did quite like number 6's armour-dress-thing but it probably wouldn't have worked for the main character of a game.

These were the first set of thumbnails I did for Tassle. I combined aspects of the second and third sketches to create a more finalised concept. 



This was the result, note the silvery and strongly geometric designs.
There were two reasons why, already into the project, I chose to redesign my character. 

The first reason is that I though that the complicated geometric armour would be too difficult to model. Of course you could just call it "challenging" but I had no interest riving myself insane with difficult and demanding geometry.

The second is that I just go a bit bored of it. I don't know why I did but now even looking back at it I recall thinking that I could just do something different, something that wasn't along the lines of the first thing that popped into my head.

Now some extras.


This is a screen shot of one of my models of Tassle. I had to abandon it and start again because of geometry problems way above my pay grade, which was a shame because it didn't turn out too badly.

Gold and shiny! This design was done with a gold foil texture to make you think wealth.
which the Edwards certainly have

This one was toned down a bit more.


These are the designs I drew up as the symbol/logo for the Edwards Corporation who de jure own Tassle. It's just a circle with some liney nonsense and a barcode design beneath it and it can be seen as the background for the synopses write ups.

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