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The blueprints, as it were, of Finn can be seen in front of and to the left of what are the model's feet. |
Getting to work. Starting on the feet and extruding upwards towards the head
The headless, armless body of poor Finn.
A more human looking model. Complete with head and arms. After a little more work the amount of polygons will be increased before the model is unwrapped, making it easier to add textures.
Done in Maya 2015 as opposed to 2014 because 2015 is far handier for unwrapping UVs.
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