Monday, 2 March 2015

Texturing Class Work- Directx 11

Today in class we did a spot of texturing in Maya with the help of Phil, the course's technician. The work also involved using Directx 11 which was also  a bit of a break from the norm.


The rather stark beginning scene seen here. It's quite simple. A barrel, a boarded up window, a wall, a guttering pipe, and a drain.


The lovely textured barrel seen here. Perhaps the metal hoops are a bit too light against the wood of the stave (the use of accurate barrel terminology is a thinly veiled attempt to try and make my self seem more knowledgeable than I actually am).  


The barrel sitting in a more textured environment.


A slightly more stylish view of the image above better showing the grated drain by the guttering.

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